求助:关于老版本cc.drawnode的问题

cocos2dx中的drawNode类在creator里没有了吗?
那怎么用程序绘制点、线、矩形之类的图形呢?

    var draw = new cc.DrawNode();                 //创建drawnode对象
    this.addChild(draw, 10);
    draw.drawSegment(cc.p(0, 0), cc.p(winSize.width, winSize.height), 1, cc.color(255, 0, 255, 255));

暫時的解法:

var draw = new cc.DrawNode();

//這邊,暫時用的方式,這個_sgNode以後有可能被換掉
var target  = this._sgNode;
target.addChild( draw );

//這樣這邊就可以畫了
draw.drawSegment(cc.p(0, 0), cc.p(winSize.width, winSize.height), 1, cc.color(255, 0, 255, 255));

drawNode2.3之后被替换成什么组件了?

graphics