cocos2dx中的drawNode类在creator里没有了吗?
那怎么用程序绘制点、线、矩形之类的图形呢?
var draw = new cc.DrawNode(); //创建drawnode对象
this.addChild(draw, 10);
draw.drawSegment(cc.p(0, 0), cc.p(winSize.width, winSize.height), 1, cc.color(255, 0, 255, 255));