var content = this.scroll.getChildByName(“view”).getChildByName(“content”).getChildByName(“content”);
content.removeAllChildren();
var roomArr = room.data.aRoomlist;
for (var i = 0; i < roomArr.length; i++) {
var item = cc.instantiate(this.item);
content.addChild(item);
item.getComponent(“RoomItem”).updateData(roomArr*);
}
想做个列表,根据返回数据条数显示ITEM 的个数,RoomItem 为this.item的自定义类,对应 的updateData方法
updateData:function(data)
{
var roomdata = require("RoomData");
var roomvo = roomdata.getRoomInfo(data);
this.node.getChildByName("id_name").getComponent(cc.Label).string = data + "/" + roomvo.name;
this.node.getChildByName("blind").getComponent(cc.Label).string = roomvo.s_blind + "/" + roomvo.b_blind;
var people = this.node.getChildByName("people");
people.getComponent(cc.Label).string = " " +data + "/" + roomvo.max_player;
if (data == roomvo.max_player)
{
var realUrl = cc.url.raw("textures/hall/gamehall/player-number-hot.png");
var texture = cc.textureCache.addImage(realUrl);
var plyaer = people.getChildByName("peoplestutas1");
plyaer.getComponent(cc.Sprite).spriteFrame.setTexture(texture);
}

测试发现的问题,ITEM 里plyaer.getComponent(cc.Sprite).spriteFrame 没有图片及时更换,并且改变被复制的this.item,下次再次复制this.item时图片自动变成红色的了*