使用CCEditBox时,在android环境下有时会出现crash,log如下:(机型是GT-I9250)
09-29 16:45:29.081: D/font size(9744): incr size:63
09-29 16:45:29.081: D/font size(9744): incr size:64
09-29 16:45:29.081: D/font size(9744): incr size:65
09-29 16:45:29.120: D/dalvikvm(9744): GC_CONCURRENT freed 400K, 8% free 11682K/12615K, paused 12ms+1ms, total 26ms
09-29 16:45:32.128: W/IInputConnectionWrapper(9744): clearMetaKeyStates on inactive InputConnection
09-29 16:45:34.940: W/DefaultGameTag(9744): texure MEMORY USED: 175 MB
09-29 16:45:34.964: E/IMGSRV(9744): :0: __map: Map device memory failed
09-29 16:45:34.964: W/GraphicBufferMapper(9744): registerBuffer(0x60099ee8) failed -14 (Bad address)
09-29 16:45:34.964: E/IMGSRV(9744): :0: gralloc_module_lock: Buffer cannot be locked for any write operation when it is already locked
09-29 16:45:34.964: W/GraphicBufferMapper(9744): lock(...) failed -22 (Invalid argument)
09-29 16:45:34.964: W/SurfaceTextureClient(9744): failed locking buffer (handle = 0x60099ee8)
09-29 16:45:34.964: A/libc(9744): Fatal signal 11 (SIGSEGV) at 0x00000074 (code=1), thread 9744 (ld.game.sailing)
09-29 16:45:35.854: W/DefaultGameTag(9744): process MEMORY USED: 77 MB
没有什么思路,不知道是不是跟内存有关,求大神指点,万分感谢!