闪退在glDrawElements方法调用:(如下图:)
在Bugly中收集到CCLabel的闪退堆栈信息:
/system/vendor/lib/egl/libGLESv2_adreno.so (glDrawElements+34)
libcocos2dlua.so drawNumberOfQuads (frameworks/cocos2d-x/cocos/./renderer/CCTextureAtlas.cpp:682) [armeabi-v7a]
libcocos2dlua.so onDraw (2d/CCLabel.cpp:1734)
麻烦各位大佬指点一下!!!!
