纯新手…
请大家救急啊.
self.node = SceneReader:sharedSceneReader():createNodeWithSceneFile("map1.json")
self:addChild(self.node, 0, 1)
--local nodettt = tolua.cast(self.node,"Widget")
self.sister2 = self.node:getChildByName("BG")
```
调用代码如下,如果把注释的 local nodettt = tolua.cast(self.node,"Widget")打开,并且下面self.sister2 = nodettt :getChildByName("BG")的话,player就会崩溃.
如果如代码所示,则提示ttempt to call method 'getChildByName' (a nil value)
是ccs创建地图的时候出的问题吗?