代码如下
CCLayer *layer = CCLayer::create();
CCSprite *sprite1 = CCSprite::create(“rulecontent.png”);
layer->setAnchorPoint(CCPointZero);
layer->setPosition(CCPointZero);
layer->addChild(sprite1);
CCScrollView* scrollView = CCScrollView::create();
scrollView->setContentSize(CCSizeMake(300, 220));
scrollView->setContainer(layer);
scrollView->setDirection(CCScrollViewDirection::kCCScrollViewDirectionBoth);
scrollView->setPosition(ccp(frameSize.width/2-50, frameSize.height/2-100));
scrollView->setDelegate(this);
scrollView->setClippingToBounds(true);
scrollView->setTouchEnabled(true);
scrollView->updateInset();
addChild(scrollView,4);
而且为什么滚动到底部的时候 怎么让它停在那里 而不是弹回去呢