--创建一个CCSpriteFrame
local frame = display.newSpriteFrame("#ico.png")
local sp3 = display.newSprite(frame, display.width/4*3, display.cy)
self:addChild(sp3)
为什么我照着例子写也出这个问题呢?
display.newSpriteFrame() - invalid frameName icon.png
stack traceback:
:1464: in function ‘newSpriteFrame’
:20: in function ‘ctor’
:312: in function ‘new’
:40: in function ‘enterScene’
:15: in function ‘run’
in main chunk
: in function ‘require’
:1: in main chunk
in main chunk