var WelcomeLayer = cc.Layer.extend({
ctor: function () {
this._super();
this.welcomeInit();
},
welcomeInit: function () {
var bg = new cc.LayerColor(cc.color(124, 254, 246, 255));
this.addChild(bg);
var label_title = new cc.LabelTTF("HELLO", 24);
label_title.setColor(cc.color.YELLOW);
label_title.setPosition(cc.p(160, 240));
this.addChild(label_title, 10);
var btn_go = new ccui.Button();
btn_go.setTitleText("点击进入游戏");
btn_go.setTitleColor(cc.color.BLACK);
btn_go.setTouchEnabled(true);
btn_go.setTitleFontSize(30);
btn_go.setPosition(cc.p(500, 240));
//btn_go.setPosition(cc.pSub(label_title.getPosition(), cc.p(0, label_title.getContentSize().height)));
this.addChild(btn_go);
//btn_go.addTouchEventListener(on_Click, this);
btn_go.addTouchEventListener(function (sender, type) {
cc.log("2");
if (type == ccui.Widget.TOUCH_ENDED) {
cc.log("1");
}
}, this);
},
});
var WelcomeScene = cc.Scene.extend({
onEnter: function () {
var layer = new WelcomeLayer();
this.addChild(layer);
}
});
我想问下,我之前写addTouchEventListener这个方法的时候好用,怎么现在log打不出来了啊,纠结很久了,没找到问题,能帮帮忙么