Sprite可以执行
下边是代码
var ballbody = new cp.Body(10, cp.momentForCircle(1, 32, 32, cp.v(0,0)));
this.space.addBody(ballbody);
var ballshape = new cp.CircleShape(ballbody, 32, cp.v(0, 0));
ballshape.setElasticity(1);
ballshape.setFriction(0.1);
this.ball = new cc.PhysicsSprite(res.ball);
this.ball.setBody(ballbody);
this.ball.setPosition(cc.p(200,200));
this.addChild(this.ball);
this.ball.runAction(cc.moveTo(1, cc.p(40, 40))); 这句不执行
其他地方没问题
如果改成下边的不绑定刚体就可以
this.ball = new cc.Sprite(res.ball);
this.ball.setPosition(cc.p(200,200));
this.addChild(this.ball);
this.ball.runAction(cc.moveTo(1, cc.p(40, 40)));
