这是日志信息:
crash_stack.zip (12.4 KB)
ndk-stack输出信息:
没有任何输出,不知道是不是OpenGL的问题或者别的底层库…各个机型都有,复现几率比较小
这里不是我的command问题,其他crash都会输出堆栈信息…
********** Crash dump: ********** Build fingerprint: 'Xiaomi/santoni/santoni:6.0.1/MMB29M/V8.2.16.0.MAMCNEA:user/r elease-keys' pid: 24256, tid: 24277, name: GLThread 1004 >>> com.test.game.mahjong <<< signal 11 (SIGSEGV), code 0 (SI_USER), fault addr 0x7f7542feb4 Stack frame 03-18 21:18:27.710 675 675 F DEBUG : #00 pc 00000000000f0e b4 [stack:24304] Stack frame 03-18 21:18:27.710 675 675 F DEBUG : #01 pc 00000000000158 dc <unknown>: Unable to open symbol file E:\work\ShenChengMahjong\shen021Mahjon g\frameworks\runtime-src\proj.android\app\build\intermediates\ndkBuild\ttset\rel ease\obj\local\arm64-v8a/<unknown>. Error (22): Invalid argument
Bugly输出信息:
第1种:
1 #00 pc 00000000000f0eb4 [stack:24304]
2 #01 pc 0000007f722c38dc
3 java:
4 org.cocos2dx.lib.Cocos2dxRenderer.onDrawFrame(Cocos2dxRenderer.java:92)
5 android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1535)
6 android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240)
第2种:
1 #00 pc 00000079c689fc54
2 #01 pc 00000079c6992318
3 java:
4 org.cocos2dx.lib.Cocos2dxRenderer.void onDrawFrame(javax.microedition.khronos.opengles.GL10)(Cocos2dxRenderer.java:92)
5 android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1609)
6 android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1293)
完全没有任何有效信息…3.17.1出现的问题