cocos 构建发布Android问题

  • Creator 版本:

  • 目标平台:

  • 详细报错信息,包含调用堆栈:

  • 重现方式:

  • 之前哪个版本是正常的 :

  • 手机型号 :

  • 手机浏览器 :

  • 编辑器操作系统 :

  • 编辑器之前是否有其它报错 :

  • 出现概率:

  • 额外线索:

Traceback (most recent call last):
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\bin\cocos.py”, line 1037, in
run_plugin(command, argv, plugins)
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\bin\cocos.py”, line 929, in run_plugin
plugin.run(argv, dependencies_objects)
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\plugins\plugin_new\project_new.py”, line 258, in run
self.parse_args(argv)
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\plugins\plugin_new\project_new.py”, line 104, in parse_args
description=self.class.brief_description())
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\plugins\plugin_new\project_new.py”, line 43, in brief_description
return MultiLanguage.get_string(‘NEW_BRIEF’)
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\bin\MultiLanguage.py”, line 52, in get_string
fmt = cls.get_instance().get_current_string(key)
File “E:\CocosCreator\resources\cocos2d-x\tools\cocos2d-console\bin\MultiLanguage.py”, line 158, in get_current_string
ret = ret.encode(self.encoding)
File “E:\CocosCreator\resources\utils\Python27\lib\encodings\cp1252.py”, line 12, in encode
return codecs.charmap_encode(input,errors,encoding_table)
UnicodeEncodeError: ‘charmap’ codec can’t encode characters in position 0-8: character maps to

Build Failed: Error: Failed to create project with exitCode : 1报错