Android NDK: WARNING:E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos/./Android.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static libraries
Android NDK: WARNING:E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos/platform/android/Android.mk:cocos2dxandroid_static: LOCAL_LDLIBS is always ignored for static libraries
make.exe: Entering directory E:/Cocos/CocosJSGame/frameworks/runtime-src/proj.android' StaticLibrary : libcocos2dxjsbchipmunk.a StaticLibrary : libcocos2dxjsbextension.a StaticLibrary : libcocos2dxjsblocalstorage.a StaticLibrary : libcocos2dxjsbui.a StaticLibrary : libcocos2dxjsbstudio.a StaticLibrary : libcocos2dxjsbnetwork.a StaticLibrary : libcocos2dxjsbbuilder.a StaticLibrary : libcocos2dxjsbspine.a StaticLibrary : liblocalstorage.a StaticLibrary : libcocostudio.a StaticLibrary : libnetwork.a StaticLibrary : libcocosbuilder.a StaticLibrary : libcocos2dxjsb.a StaticLibrary : libspine.a StaticLibrary : libui.a StaticLibrary : libextension.a StaticLibrary : libcocos2d.a StaticLibrary : libcocosdenshion.a StaticLibrary : libbox2d.a StaticLibrary : libchipmunk.a StaticLibrary : libcocos2dandroid.a StaticLibrary : libcpufeatures.a SharedLibrary : libcocos2djs.so Install : libcocos2djs.so => libs/armeabi/libcocos2djs.so make.exe: Leaving directory E:/Cocos/CocosJSGame/frameworks/runtime-src/proj.android’
Updated project.properties
Updated local.properties
Updated file E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android\proguard-project.txt
It seems that there are sub-projects. If you want to update them
please use the --subprojects parameter.
Updated project.properties
Updated local.properties
Updated file E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…\js-bindings\cocos2d-x\cocos\platform\android\java\proguard-project.txt
Running command: jscompile
compiling javascript files to bytecode
compiling js (E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android\assets\main.js) to bytecode…
Error running command, return code: -1073741515. Check the log file at C:\Users\Stn/.cocos2d\cocos2d.log
Running command: compile
Building mode: debug
building native
NDK build mode: release
running: ‘D:\Cocos\ndk\ndk-build -C E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android -j3 NDK_MODULE_PATH=E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings;E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x;E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos;E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/external’
building apk
running: ‘“D:\Cocos\sdk\tools\android” update project -t android-10 -p E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android’
running: ‘“D:\Cocos\sdk\tools\android” update lib-project -p E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android…/…/js-bindings/cocos2d-x/cocos/platform/android/java -t android-10’
running: ‘D:\Cocos\cocos2d-js-v3.0\tools\cocos2d-console\bin\cocos jscompile -s “E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android\assets” -d “E:\Cocos\CocosJSGame\frameworks\runtime-src\proj.android\assets”’
Error running command, return code: 1
