Cocos Code IDE Build:V1.0.2编译错误

在编译的时候有时候会出现这样错误,无法解析resources是什么个情况

SetWindowLong NewWndProc Error:1400
cocos2d: fullPathForFilename: No file found at script/jsb_debugger.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/DevToolsUtils.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/core/promise.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/transport.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/root.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/script.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/main.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/jsb_boot.jsc. Possible missing file.
JS: Failed to read or parse project.json
JS: D:/wamp/www/htmlworkspace/cocos/CocosJSGame/runtime/win32/…/…/main.js:55:ReferenceError: g_resources is not defined

(evaluatedOK == JS_FALSE)

:12:我也遇到这个问题了,没人回答吗?

:9: 搞了半天终于发现了,还是project.json的问题,仔细检查json格式是否正确。如:
“jsList”:
“src/resource.js”,
“src/app.js”,
“src/PlayScene.js”, //—如果此处多一个逗号,就会报错。
]

所以project.json要严格准守json标准格式啊。。。。

不是哦 我的是新建的hello world项目 没做任何修改都是那样