Cocos compile -p android with compileSdkVersion

cocos compile -p android 可以指定使用哪一个 android sdk 来编译应用么?

如 Android Studio 的 build.gradle


apply plugin: 'com.android.application'

android {
    compileSdkVersion 21
    buildToolsVersion "23.0.0 rc2"

    defaultConfig {
        applicationId "com.example.jryin.fbtest"
        minSdkVersion 9
        targetSdkVersion 9
        versionCode 1
        versionName "1.0"
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }
}

dependencies {
    compile fileTree(dir: 'libs', include: '*.jar'])
    compile 'com.android.support:appcompat-v7:22.2.0'
    compile 'com.facebook.android:facebook-android-sdk:4.5.0'
}


http://cocos2d-x.org/wiki/Cocos_compile


Android Options:
  --ap ANDROID_PLATFORM
                        Specify the Android platform used for building Android
                        apk.

这是指定 target=android-x

  --ndk-mode NDK_MODE   Set the compiling mode of ndk-build, should be
                        debug|release|none, native code will not be compiled
                        when the value is none. Default is same value with
                        '-m'.
  --app-abi APP_ABI     Set the APP_ABI of ndk-build.Can be multi value
                        separated with ':'. Sample : --app-aib
                        armeabi:x86:mips. Default value is 'armeabi'.
  --ndk-toolchain TOOLCHAIN
                        Specify the NDK_TOOLCHAIN of ndk-build.
  --ndk-cppflags CPPFLAGS
                        Specify the APP_CPPFLAGS of ndk-build.
  --android-studio      Use the Android Studio project for Android platform.

谢谢。

自顶:11::11::11::11::11::11: