Cocos create build android 报错

/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/editor-support/cocostudio/prebuilt-mk/…/…/…/…/prebuilt/android/armeabi/libcocostudio.a(CCActionNode.o):function std::vector<cocos2d::Vectorcocostudio::ActionFrame*, std::allocator<cocos2d::Vectorcocostudio::ActionFrame*> >::at(unsigned int): error: undefined reference to ‘std::__throw_out_of_range_fmt(char const*, …)’
/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/editor-support/cocostudio/prebuilt-mk/…/…/…/…/prebuilt/android/armeabi/libcocostudio.a(CCArmature.o):function cocostudio::Armature::drawContour(): error: undefined reference to ‘std::__throw_out_of_range_fmt(char const*, …)’
/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/editor-support/cocostudio/prebuilt-mk/…/…/…/…/prebuilt/android/armeabi/libcocostudio.a(CCArmature.o):function cocostudio::Armature::init(std::string const&): error: undefined reference to ‘std::__throw_out_of_range_fmt(char const*, …)’
/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/editor-support/cocostudio/prebuilt-mk/…/…/…/…/prebuilt/android/armeabi/libcocostudio.a(CCArmatureAnimation.o):function std::vector<std::string, std::allocatorstd::string >::_M_range_check(unsigned int) const: error: undefined reference to ‘std::__throw_out_of_range_fmt(char const*, …)’
collect2: error: ld returned 1 exit status
make: *** [obj/local/armeabi/libcocos2djs.so] Error 1