[ERROR] (/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 797): glBufferData((GLenum)arg0 , count, (GLvoid*)arg1 , (GLenum)arg2 ); GL error 0x502: GL_INVALID_OPERATION
[ERROR] Failed to invoke JSB_glBufferData, location: /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp:801
[ERROR] (/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 797): glBufferData((GLenum)arg0 , count, (GLvoid*)arg1 , (GLenum)arg2 ); GL error 0x502: GL_INVALID_OPERATION
[ERROR] Failed to invoke JSB_glBufferData, location: /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp:801
[ERROR] (/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 797): glBufferData((GLenum)arg0 , count, (GLvoid*)arg1 , (GLenum)arg2 ); GL error 0x502: GL_INVALID_OPERATION
[ERROR] Failed to invoke JSB_glBufferData, location: /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp:801
cocos creator 2.1.1;浏览器运行没有问题,构建ios项目成功,xcode启用模拟器运行项目成功,运行游戏中报错