旋转屏幕调用的苹果的接口,然后本地做如下代码处理
var width = cc.view.getFrameSize().height > cc.view.getFrameSize().width ?
cc.view.getFrameSize().width : cc.view.getFrameSize().height;
var height = cc.view.getFrameSize().height < cc.view.getFrameSize().width ?
cc.view.getFrameSize().width : cc.view.getFrameSize().height;
cc.view.setFrameSize(width, height);
cc.view.setDesignResolutionSize(720, 1280, cc.ResolutionPolicy.FIXED_HEIGHT);






