模拟器会出错,错误提示为, 这个是次要的重点在下方
Simulator: cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [147001] to [196002].
Simulator: cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [196002] to [261337].
Simulator: cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [261337] to [348450].
Simulator: cocos2d: SpriteBatchNode: resizing TextureAtlas capacity from [348450] to [464601].
我知道是我用的格子太多了 用的800 + 500的,想求解下如何改源码方案,
