CocosCreator 1.9 最简单的一个例子却跑步起来
p1,p2是一个sprite,挂了RigidBody,PhysicsCircleCollider,但是却不会动呀
var NTest = cc.Class({
extends: cc.Component,
properties:
{
p1: cc.RigidBody,
p2: cc.RigidBody,
_tick: 0,
pm: null,
},
start: function ()
{
var pm = cc.director.getPhysicsManager();
pm.enabled = true;
},
update: function (dt)
{
this._tick += dt;
if (this._tick > 2)
{
this._tick -= 2;
this.p1.awake = true;
this.p1.applyLinearImpulse(cc.v2(1000, 1000), this.p1.getWorldPosition());
}
}
});