2D节点单节点截图方法主要如下:
var camera = temp1.addComponent(cc.Camera);
camera.cullingMask = 0xffffffff;
var texture = new cc.RenderTexture();
var gl = cc.game._renderContext;
texture.initWithSize(temp1.width, temp1.height, gl.STENCIL_INDEX8); // STENCIL_INDEX8 DEPTH_STENCIL
camera.targetTexture = texture;
3D节点和2D节点的单节点截图方法有什么差异吗