cocos creatorV2.13版本 3d节点 单节点截图

2D节点单节点截图方法主要如下:
var camera = temp1.addComponent(cc.Camera);
camera.cullingMask = 0xffffffff;

        var texture = new cc.RenderTexture();
        var gl = cc.game._renderContext;
        texture.initWithSize(temp1.width, temp1.height, gl.STENCIL_INDEX8);  //  STENCIL_INDEX8 DEPTH_STENCIL
        camera.targetTexture = texture;

3D节点和2D节点的单节点截图方法有什么差异吗