Cocos ide编译不了安卓

Updated project.properties
Updated local.properties
Updated file C:\Users\sundongdong\Documents\cocos\CocosJSGame\frameworks\runtime-src\proj.android\proguard-project.txt
Android NDK: WARNING: APP_PLATFORM android-19 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
make.exe: Entering directory C:/Users/sundongdong/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android' StaticLibrary : libcpufeatures.a SharedLibrary : libcocos2djs.so E:\Cocos\frameworks/cocos2d-x-3.4rc1/cocos/scripting/js-bindings/proj.android/prebuilt-mk/../../../../../prebuilt/android/armeabi/libjscocos2dandroid.a(CCJavascriptJavaBridge.o):function JavascriptJavaBridge::callStaticMethod(JSContext*, unsigned int, JS::Value*): error: undefined reference to 'std::__throw_out_of_range_fmt(char const*, ...)' E:\Cocos\frameworks/cocos2d-x-3.4rc1/cocos/editor-support/cocostudio/prebuilt-mk/../../../../prebuilt/android/armeabi/libcocostudio.a(CCActionNode.o):function std::vector<cocos2d::Vector<cocostudio::ActionFrame*>*, std::allocator<cocos2d::Vector<cocostudio::ActionFrame*>*> >::at(unsigned int): error: undefined reference to 'std::__throw_out_of_range_fmt(char const*, ...)' E:\Cocos\frameworks/cocos2d-x-3.4rc1/cocos/editor-support/cocostudio/prebuilt-mk/../../../../prebuilt/android/armeabi/libcocostudio.a(CCArmature.o):function cocostudio::Armature::drawContour(): error: undefined reference to 'std::__throw_out_of_range_fmt(char const*, ...)' E:\Cocos\frameworks/cocos2d-x-3.4rc1/cocos/editor-support/cocostudio/prebuilt-mk/../../../../prebuilt/android/armeabi/libcocostudio.a(CCArmature.o):function cocostudio::Armature::init(std::string const&): error: undefined reference to 'std::__throw_out_of_range_fmt(char const*, ...)' collect2.exe: error: ld returned 1 exit status make.exe: *** Error 1 make.exe: Leaving directory C:/Users/sundongdong/Documents/cocos/CocosJSGame/frameworks/runtime-src/proj.android’
Running command: compile
Building mode: debug
running: ‘“E:\android-sdk\tools\android” update project -t android-20 -p C:\Users\sundongdong\Documents\cocos\CocosJSGame\frameworks\runtime-src\proj.android’

building native
NDK build mode: release
NDK_TOOLCHAIN_VERSION: 4.8
running: ‘“E:\android-ndk-r9d\ndk-build” -C C:\Users\sundongdong\Documents\cocos\CocosJSGame\frameworks\runtime-src\proj.android -j7 NDK_MODULE_PATH=E:\Cocos\frameworks/cocos2d-x-3.4rc1;E:\Cocos\frameworks/cocos2d-x-3.4rc1/cocos;E:\Cocos\frameworks/cocos2d-x-3.4rc1/external NDK_TOOLCHAIN_VERSION=4.8’

Ndk build failed!

兄弟,解决了吗?我也遇到了这个问题,能分享一下解决方案吗?

找下这个文件有没有在CCJavascriptJavaBridge

用ecliipse编译也出现这个问题。。。求解。。。

更新NDK,升级到 r10

更新 NDK 正解

请问怎么更新NDK r10, 我直接在Application.mk中设置 NDK_TOOLCHAIN_VERSION:=4.9 不管用哦,谢谢了。

请问怎么更新NDK r10,如何设置?

解决了!!:8:
下载 android-ndk-r10e-windows-x86_64.exe ,并解压就搞定了。