Cocos2D-js + CrossWalk 在红米手机上崩溃

cocos2dx-js 3.0
crosswalk 7.36 - 10.38 各版本

在红米手机上跑 ,打开普通网页正常,打开cocos2d-js 的程序崩溃
在我们有的其他测试机上没有出现这个问题!

出错信息:



10-20 15:37:55.697: E/chromium(9155):  .Offscreen-MainThread-0x9c4c4fd8]GL ERROR :GL_OUT_OF_MEMORY : glBufferData: 
10-20 15:37:55.698: E/chromium(9155):   GPU PARSE ERROR: 5
10-20 15:37:55.703: E/chromium(9155):    GLES2DecoderImpl: Context lost during MakeCurrent.
10-20 15:37:55.706: E/chromium(9155):  .BrowserCompositor-0x80be2b10]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
10-20 15:37:55.708: D/AudioTrack(9155): start 0x7e1dffd0
10-20 15:37:55.709: E/chromium(9155):  .BrowserCompositor-0x80be2b10]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
10-20 15:37:55.711: V/ViewRootImpl(9155): scheduleConsumeBatchedInput: mConsumeBatchedInputScheduled = false,mFirstPendingInputEvent = null, this = ViewRoot{4291bdf8 com.ooapp.love172/com.ooapp.love172.love172,ident = 0}
10-20 15:37:55.714: E/(9155): appName=com.ooapp.love172, acAppName=com.android.cts.openglperf
10-20 15:37:55.714: E/(9155): 0
10-20 15:37:55.715: E/(9155): appName=com.ooapp.love172, acAppName=com.android.browser
10-20 15:37:55.715: E/(9155): 0
10-20 15:37:55.721: V/ViewRootImpl(9155): doConsumeBatchedInput: frameTimeNanos = 15479656274667, this = ViewRoot{4291bdf8 com.ooapp.love172/com.ooapp.love172.love172,ident = 0}
10-20 15:37:55.733: D/AudioTrack(9155): start 0x7e1f47a8
10-20 15:37:55.738: E/chromium(9155):  .BrowserCompositor-0x80be2b10]GL ERROR :GL_INVALID_OPERATION : glConsumeTextureCHROMIUM: invalid mailbox name
10-20 15:37:55.739: E/chromium(9155):  .BrowserCompositor-0x80be2b10]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'
10-20 15:37:55.741: V/ViewRootImpl(9155): scheduleConsumeBatchedInput: mConsumeBatchedInputScheduled = false,mFirstPendingInputEvent = null, this = ViewRoot{4291bdf8 com.ooapp.love172/com.ooapp.love172.love172,ident = 0}
10-20 15:37:55.744: I/BufferQueue(9155): (this:0x94815008,api:1)  queued:1 (drop frame)
10-20 15:37:55.744: D/BufferQueue(9155): (this:0x94815008,api:1) NEW  time:15479044, handle:0x80df3d58
10-20 15:37:55.744: D/BufferQueue(9155): (this:0x94815008,api:1)      time:15479675, handle:0x811facc0

已经发给Intel的同事,他们会协助解决。

1赞

你好,
我是Intel Crosswalk项目的工程师,欢迎使用Crosswalk :slight_smile:
不知你是否方便在https://crosswalk-project.org/jira报个bug?
我会先在红米上试一下cocos2dx-js 3.0的一些demo,如果不能重现肯能需要你提供更多的信息。
谢谢

好的 这就过去报

不是红米,是 红米note 1