2014年3月19号下午6点28分从github上pull下来的代码,通过控制台创建新的js项目,使用在xcode5.1中使用64位模拟器编译出错
Undefined symbols for architecture x86_64:
“_JSVAL_FALSE”, referenced from:
JSPROXY_CCPhysicsSprite_isDirty(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(js_bindings_chipmunk_manual.o)
“_JSVAL_NULL”, referenced from:
js_cocos2dx_Action_clone(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_Action_getOriginalTarget(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_Action_getTarget(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_Action_getTag(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_Action_isDone(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_Action_reverse(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
js_cocos2dx_FiniteTimeAction_getDuration(JSContext*, unsigned int, JS::Value*) in libjsbindings iOS.a(jsb_cocos2dx_auto.o)
就使用64位模拟器会报错,其他的不会
