cocos2d-jsb.js problem: _updateRenderData undefined?

with cocos creator 2.2.0, build for native iOS, compiled and then run, I got this error.

ERROR: Uncaught TypeError: t._updateRenderData is not a function, location: src/cocos2d-jsb.975cb.js:0:0
STACK:
[0]anonymous@src/cocos2d-jsb.975cb.js:30591
[1]anonymous@src/cocos2d-jsb.975cb.js:19733
[2]anonymous@src/cocos2d-jsb.975cb.js:27850
[3]fireTimeout@jsb-adapter/jsb-builtin.js:2038
[4]tick@jsb-adapter/jsb-builtin.js:2000
[ERROR] (/Users/yogi/claude/svn1/nb_game/nb_hall_dianwan222/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/jswrapper/v8/Object.cpp, 534): Invoking function (0x281a69ce0) failed!

when I run hello world project, I do not encounter this problem.
I search updateRenderData in my project, I can not find anything.

can anyone have an idea? thanks.

==update====
I looked at the code, and found it is called from cpp code into js code. so _updateRenderData should be implemented in the js code. eventually I guess that it could be
fireTimeout@build/jsb-default/jsb-adpater/jsb-builtin.js
calling
_updateRenderData@build/jsb-default/jsb-adapter/jsb-engine.js

eventually, I just disable that line, I think it is not important.
getFontFamily: function(t) {
if (t.useSystemFont) return t.fontFamily;
if (t.font) {
if (t.font._nativeAsset) return t.font._nativeAsset;
cc.loader.load(t.font.nativeUrl, (function(e, i) {
t.font._nativeAsset = i;
//t._updateRenderData(!0); //line 30591 in cocos2d-jsb.xxxxx.js
}));
return “Arial”;
}
return “Arial”;
},