cocos2d-x 3.2项目执行cocos compile -p android -j 4报错,这是什么原因呢?
NDK r9
cocos2d-x 3.2项目执行cocos compile -p android -j 4报错,这是什么原因呢?
NDK r9
你好 请问你的这个 android -j 4 是什么意思啊
IvenYangtekiMacBook-Pro-2:CocosJSGame zeroyang$ cocos compile -h
usage: cocos compile -h] -s SRC_DIR] -q] -p PLATFORM] -m MODE] -j JOBS]
–ap ANDROID_PLATFORM] --source-map] --no-res]
Compiles the current project to binary
optional arguments:
-h, --help show this help message and exit
-s SRC_DIR, --src SRC_DIR
project base directory
-q, --quiet less output
-p PLATFORM, --platform PLATFORM
select a platform (android, ios, mac, web, win32,
linux)
-m MODE, --mode MODE Set the compile mode, should be debug|release, default
is debug.
-j JOBS, --jobs JOBS Allow N jobs at once.
Android Options:
–ap ANDROID_PLATFORM
parameter for android-update.Without the parameter,the
script just build dynamic library for project. Valid
android-platform are:
Web Options:
–source-map Enable source-map
lua/js project arguments:
–no-res Package without project resources.
楼上正解
cocos compile -p android --ap 20 试试?