请位大神,cocos2d-x 3.2版 用了cocosstudio 生成apk时 出错问题
我按照 http://www.cocoachina.com/bbs/read.php?tid=191345 这贴的内容改了
改了 (我的项目目录)G:\MYprojects\HelloTestCpp\proj.android\jni\Android.mk 文件
完整的文件为:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/external)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/cocos)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
MY_CPP_LIST := (wildcard (LOCAL_PATH)/.cpp)
MY_CPP_LIST += (wildcard (LOCAL_PATH)/hellocpp/.cpp)
MY_CPP_LIST += (wildcard (LOCAL_PATH)/…/…/Classes/*.cpp)
LOCAL_SRC_FILES := (MY_CPP_LIST:(LOCAL_PATH)/=)
LOCAL_C_INCLUDES := (LOCAL_PATH)/../../Classes \
(LOCAL_PATH)/…/…/cocos2d
(LOCAL_PATH)/../../cocos2d/extensions \
(LOCAL_PATH)/…/…/cocos2d/cocos
(LOCAL_PATH)/../../cocos2d/cocos/ui \
(LOCAL_PATH)/…/…/cocos2d/cocos/editor-support
$(LOCAL_PATH)/…/…/cocos2d/cocos/editor-support/cocostudio \
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
include $(BUILD_SHARED_LIBRARY)
(call import-module,.) (call import-module,audio/android)
$(call import-module,Box2D)
$(call import-module,editor-support/cocosbuilder)
$(call import-module,editor-support/spine)
$(call import-module,editor-support/cocostudio)
$(call import-module,network)
$(call import-module,extensions)
还是出错,错误为:
Node.h:29:
jni/…/…/cocos2d/cocos/editor-support\cocostudio/DictionaryHelper.h:28 fata
l error:
‘json/document.h’ file not found
#include “json/document.h”
说是文件没有找到吧。但我的目录 已经设好了为什么不行呢,,请帮我看看,谢谢各位. 弄了很久还是没成功。