cocos2d-x 3.2版 用了cocosstudio 生成apk时 出错问题

请位大神,cocos2d-x 3.2版 用了cocosstudio 生成apk时 出错问题

我按照 http://www.cocoachina.com/bbs/read.php?tid=191345 这贴的内容改了

改了 (我的项目目录)G:\MYprojects\HelloTestCpp\proj.android\jni\Android.mk 文件
完整的文件为:

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

(call import-add-path,(LOCAL_PATH)/…/…/cocos2d)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/external)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/cocos)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

MY_CPP_LIST := (wildcard (LOCAL_PATH)/.cpp)
MY_CPP_LIST += (wildcard (LOCAL_PATH)/hellocpp/
.cpp)
MY_CPP_LIST += (wildcard (LOCAL_PATH)/…/…/Classes/*.cpp)

LOCAL_SRC_FILES := (MY_CPP_LIST:(LOCAL_PATH)/=)

LOCAL_C_INCLUDES := (LOCAL_PATH)/../../Classes \ (LOCAL_PATH)/…/…/cocos2d
(LOCAL_PATH)/../../cocos2d/extensions \ (LOCAL_PATH)/…/…/cocos2d/cocos
(LOCAL_PATH)/../../cocos2d/cocos/ui \ (LOCAL_PATH)/…/…/cocos2d/cocos/editor-support
$(LOCAL_PATH)/…/…/cocos2d/cocos/editor-support/cocostudio \

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static

LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static

LOCAL_WHOLE_STATIC_LIBRARIES += spine_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static

LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static

include $(BUILD_SHARED_LIBRARY)

(call import-module,.) (call import-module,audio/android)

$(call import-module,Box2D)

$(call import-module,editor-support/cocosbuilder)

$(call import-module,editor-support/spine)

$(call import-module,editor-support/cocostudio)

$(call import-module,network)

$(call import-module,extensions)

还是出错,错误为:
Node.h:29:
jni/…/…/cocos2d/cocos/editor-support\cocostudio/DictionaryHelper.h:28:10: fata
l error:
‘json/document.h’ file not found
#include “json/document.h”

说是文件没有找到吧。但我的目录 已经设好了为什么不行呢,,请帮我看看,谢谢各位. 弄了很久还是没成功。