求助:cocos2d-x 3.2结合mac版的cocostudio

请问 使用cocos2d-x 3.2 alpha0怎么使用从cocostudio(mac版)导出的json文件呢?

#include “editor-support/cocostudio/CocoStudio.h”
#include “ui/CocosGUI.h”

Node *node = cocostudio::timeline::NodeReader::getInstance()->createNode(“gameOver_1.ExportJson”);

this->addChild(node);