cocos2d-x-3.2 xcode 工程报错

Libtool /Users/robertsin/Library/Developer/Xcode/DerivedData/Xiaoxian-acbofaybsxqwnoegupqmkazubqgo/Build/Products/Debug-iphonesimulator/libluabindings\ iOS.a normal i386
cd /Users/robertsin/Desktop/Xiaoxian/cocos2d-x-3.2/Projects/Xiaoxian/frameworks/cocos2d-x/cocos/scripting/lua-bindings/proj.ios_mac
setenv IPHONEOS_DEPLOYMENT_TARGET 5.1
setenv PATH “/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin”
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool -static -arch_only i386 -syslibroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk -L/Users/robertsin/Library/Developer/Xcode/DerivedData/Xiaoxian-acbofaybsxqwnoegupqmkazubqgo/Build/Products/Debug-iphonesimulator -L/Users/robertsin/Desktop/Xiaoxian/cocos2d-x-3.2/Projects/Xiaoxian/frameworks/cocos2d-x/cocos/scripting/lua-bindings/proj.ios_mac/…/…/…/…/external/lua/luajit/prebuilt/ios -L/Users/robertsin/Desktop/Xiaoxian/cocos2d-x-3.2/Projects/Xiaoxian/frameworks/cocos2d-x/cocos/scripting/lua-bindings/proj.ios_mac/…/…/…/…/external/lua/lua/prebuilt/ios -filelist /Users/robertsin/Library/Developer/Xcode/DerivedData/Xiaoxian-acbofaybsxqwnoegupqmkazubqgo/Build/Intermediates/cocos2d_lua_bindings.build/Debug-iphonesimulator/luabindings\ iOS.build/Objects-normal/i386/luabindings\ iOS.LinkFileList -llua -lluajit -o /Users/robertsin/Library/Developer/Xcode/DerivedData/Xiaoxian-acbofaybsxqwnoegupqmkazubqgo/Build/Products/Debug-iphonesimulator/libluabindings\ iOS.a

/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: for architecture arm64 object: /Users/robertsin/Desktop/Xiaoxian/cocos2d-x-3.2/Projects/Xiaoxian/frameworks/cocos2d-x/cocos/scripting/lua-bindings/proj.ios_mac/…/…/…/…/external/lua/lua/prebuilt/ios/liblua.a(lapi.o) malformed object (unknown load command 1)
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool failed with exit code 1

已经使用了copy *_arm64.a 文件的方法,还是报同样的错误,求大神

我也遇到相同问题,在macbook pro 10.8上玩得好好的。在macbook air 10.9上就有问题了。

xcode5.0 mac系统10.8.5 cocos2dx3.2 至今还是没编译过,cocos的大神们!求帮助啊!

请问cocos2d-x-3.2怎么安装的啊

xcode需要5.1才可以。https://github.com/cocos2d/cocos2d-x/blob/v3/docs/RELEASE_NOTES.md

可以参考这个地方http://www.cocos2d-x.org/docs/catalog/framework/native/zh

是按照这个来弄的 只是总会出错/cocos.py: No such file or directory,这个应该怎么解决。。。

应该是环境变量没有配置吧。export PATH=/Users/mac/Documents/cocos2d-x/cocos2d-x-3.0/tools/cocos2d-console/bin:$PATH

Last login: Mon Aug 4 11:27:14 on ttys000
yonsdeiMac-2:~ yons$ cd /Users/yons/Desktop/cocos2d-x-3.2 /tools/cocos2d-console/bin/cocos.py
yonsdeiMac-2:cocos2d-x-3.2 yons$ cd /cocos.py new HelloWord -p com.cocos2dx.org -l cpp -d~/Desktop
-bash: cd: /cocos.py: No such file or directory
yonsdeiMac-2:cocos2d-x-3.2 yons$
我是这样写的,请问是哪里出问题了呢