cocos2d-x-3.4引擎在运行build_native.py出现的fatal error:cocos2d.h:NO such file or directory

新人入门完全不知道应该怎么做,每个有包含cocos2d.h头文件的都报了错。
自己在网上找了很多帖子,修改了andriod.mk文件,也不懂什么意思,内容如下:

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

(call import-add-path,F:/cocos2d) (call import-add-path,F:/cocos2d/external)
$(call import-add-path,F:/cocos2d/cocos)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

LOCAL_SRC_FILES := hellocpp/main.cpp
…/…/Classes/AppDelegate.cpp
…/…/Classes/HelloWorldScene.cpp
…/…/Classes/MyScene.cpp
…/…/Classes/GameOverScene.cpp

LOCAL_C_INCLUDES := $(LOCAL_PATH)/…/…/Classes

#LOCAL_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES:=cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES+=cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += co

include $(BUILD_SHARED_LIBRARY)

#(call import-module,./prebuilt-mk) #(call import-module,.)
#(call import-module,2d) (call import-module,extensions)
$(call import-module,audio/android)

其中那个引入‘2d’的语句只要不注释掉,就会报错说找不到匹配的
实在是不会修改了啊,求各位大神指点一下,太感谢了!!!!

只添加cpp就行 其他的不要随便改

谢谢了,,之前是我自己cocos2d-x的版本下载错了,重新下载配置好了按您的方法解决了

请问你是怎么解决的呢,可以分享一下吗