关于Cocos2D-X的HelloWorld的问题!

新手,完全看不懂,麻烦大神大概说下,谢谢!

public class hundouluo extends Cocos2dxActivity{

private Cocos2dxGLSurfaceView mGLView;

protected void onCreate(Bundle savedInstanceState){
	super.onCreate(savedInstanceState);
	
	String packageName = getApplication().getPackageName();
	super.setPackageName(packageName);
	
	setContentView(R.layout.game_demo);
    mGLView = (Cocos2dxGLSurfaceView) findViewById(R.id.game_gl_surfaceview);
    mGLView.setTextField((EditText)findViewById(R.id.textField));
}

 @Override
 protected void onPause() {
     super.onPause();
     mGLView.onPause();
 }

 @Override
 protected void onResume() {
     super.onResume();
     mGLView.onResume();
 }

 static {
	 System.loadLibrary("cocos2d");
	 System.loadLibrary("cocosdenshion");
	 System.loadLibrary("game_logic");
     System.loadLibrary("game");
 }

}

以上代?是用java?的代?。android的一?Activity?,主要通?
static {
System.loadLibrary(“cocos2d”);
System.loadLibrary(“cocosdenshion”);
System.loadLibrary(“game_logic”);
System.loadLibrary(“game”);
}
??代?加?c++的?。