请问cocos2d-x lua编译出的so文件如何能缩小

我用release模式打包出的so有11.4MB,应该是包括了box2d以及3d等等模块,不知道如何才能去掉这些模块呢。

有人会吗?
Compile++ thumb: cocos2dxandroid_static <= JniHelper.cpp
Compile++ thumb: cocos2dxandroid_static <= TouchesJni.cpp
Compile++ thumb: cocos2dxandroid_static <= CocosPlayClient.cpp
Compile thumb : cpufeatures <= cpu-features.c
StaticLibrary : libluacocos2d.a
StaticLibrary : libcocostudio.a
StaticLibrary : libcocosbuilder.a
StaticLibrary : libcocos3d.a
StaticLibrary : libspine.a
StaticLibrary : libnetwork.a
StaticLibrary : libaudioengine.a
StaticLibrary : libui.a
StaticLibrary : libcocosdenshion.a
StaticLibrary : flatbuffers.a
StaticLibrary : libextension.a
StaticLibrary : libcocos2dxinternal.a
StaticLibrary : libbox2d.a
StaticLibrary : libluacocos2dandroid.a
StaticLibrary : libcpufeatures.a
StaticLibrary : libcocos2dandroid.a
SharedLibrary : libcocos2dlua.so
从这些看得出来,很多不用的模块都加了进去。

楼主找到解决办法没, 我也碰到这个问题了