cocos2d-x3.3的适配代码如下,但是适配不完全,求大神指教
Size frameSize = glview->getFrameSize();
Size designSize = Size(640, 960);
float scaleX = frameSize.width/designSize.width;
float scaleY = frameSize.height/designSize.height;
glview->setDesignResolutionSize(640, 960, ResolutionPolicy::FIXED_HEIGHT);
if (scaleY>scaleX) {
Director::getInstance()->setContentScaleFactor(scaleX);
}else{
Director::getInstance()->setContentScaleFactor(scaleY);
}
```