Cocos2d-x 3.10
auto size = Director::getInstance()->getVisibleSize();
ActionInterval * waves = Waves::create(10, Size(10,10), 2, 1,true , false);
auto sp = Sprite::create("1.png");
sp->setPosition(size/2);
addChild(sp);
sp->runAction(flipx);
如果不runAction 就不会报错
就是cocostest里面的EffectTests 所包含的类的效果都这样
求高手解答