cocos2dx 2.2.3 setOpacity();

    CCSprite* pTest = CCSprite::create("Icon-114.png");
    CC_BREAK_IF(!pTest);

    pTest->setAnchorPoint(Anchor_LeftBottom);
    pTest->setPosition(ccp(300, 200));
    addChild(pTest);

    CCSprite* pTestA = CCSprite::create("Icon-114.png");
    CC_BREAK_IF(!pTestA);

    pTestA->setAnchorPoint(Anchor_LeftBottom);
    pTestA->setPosition(ccp(100, 100));
    pTest->addChild(pTestA);

    pTest->setOpacity(0.0f);  // pTestA加在pTest上,我想将pTestA和pTest的透明度全设为0,这样写pTestA不起作用,2.2.3改了?


   难道要一个一个设置透明?

没错,就是要一个一个来

pTest->setCascadeOpacityEnabled(true)