log如下**** Build of configuration Default for project HelloCpp ****
E:\ps3\android-ndk-r9d-windows-x86_64\android-ndk-r9d\ndk-build.cmd
Android NDK: WARNING: APP_PLATFORM android-19 is larger than android:minSdkVersion 8 in ./AndroidManifest.xml
Android NDK: WARNING:E:\ps3\cocos2d-x-2.2.4/cocos2dx/Android.mk:cocos2dx_static: LOCAL_LDLIBS is always ignored for static libraries
Install : libhellocpp.so => libs/armeabi/libhellocpp.so
**** Build Finished ****
手机log:
07-26 10:56:04.969: D/ActivityThread(17538): setTargetHeapUtilization:0.25
07-26 10:56:04.979: D/ActivityThread(17538): setTargetHeapIdealFree:8388608
07-26 10:56:04.979: D/ActivityThread(17538): setTargetHeapConcurrentStart:2097152
07-26 10:56:05.530: D/Cocos2dxActivity(17538): model=MI 2A
07-26 10:56:05.530: D/Cocos2dxActivity(17538): product=taurus
07-26 10:56:05.530: D/Cocos2dxActivity(17538): isEmulator=false
07-26 10:56:05.680: I/Adreno200-EGL(17538): <qeglDrvAPI_eglInitialize:294>: EGL 1.4 QUALCOMM build: (CL3090659)
07-26 10:56:05.680: I/Adreno200-EGL(17538): Build Date: 09/03/13 Tue
07-26 10:56:05.680: I/Adreno200-EGL(17538): Local Branch:
07-26 10:56:05.680: I/Adreno200-EGL(17538): Remote Branch:
07-26 10:56:05.680: I/Adreno200-EGL(17538): Local Patches:
07-26 10:56:05.680: I/Adreno200-EGL(17538): Reconstruct Branch:
07-26 10:56:05.820: D/cocos2d-x debug info(17538):
07-26 10:56:05.820: D/cocos2d-x debug info(17538): cocos2d.x.version: cocos2d-x 2.2.4
07-26 10:56:05.820: D/cocos2d-x debug info(17538): cocos2d.x.compiled_with_profiler: false
07-26 10:56:05.820: D/cocos2d-x debug info(17538): cocos2d.x.compiled_with_gl_state_cache: true
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.vendor: Qualcomm
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.renderer: Adreno ™ 320
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.version: OpenGL ES 2.0 V@4.1 AU@ (CL@3090659)
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.max_texture_size: 4096
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.max_texture_units: 20
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.supports_PVRTC: false
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.supports_NPOT: true
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.supports_BGRA8888: false
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.supports_discard_framebuffer: false
07-26 10:56:05.820: D/cocos2d-x debug info(17538): gl.supports_vertex_array_object: true
07-26 10:56:05.820: D/cocos2d-x debug info(17538):
07-26 10:56:06.010: D/cocos2d-x debug info(17538): Get data from file(CloseNormal.png) failed!
07-26 10:56:06.010: D/cocos2d-x debug info(17538): Get data from file(CloseSelected.png) failed!
07-26 10:56:06.030: D/cocos2d-x debug info(17538): Get data from file(HelloWorld.png) failed!
07-26 10:56:06.030: A/libc(17538): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 17588 (Thread-114090)
已经解决,没有把资源拷贝到assert下。