用cocos2dx 3.0,项目能够正常运行,不过不能debug,所以我就用cocos2dx2.2的debug方法来设置的debug环境,不过有问题,步骤为
1)在android.mk里这一句上include $(BUILD_SHARED_LIBRARY),加上下面的话,要不会报NDK_MODULE_PATH找不到
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/external)
(call import-add-path,(LOCAL_PATH)/…/…/cocos2d/cocos)
include $(BUILD_SHARED_LIBRARY)
- 在Application.mk里加上APP_PLATFORM := android-9
3)在项目上点右键->debug as ->Android Native Application,之后能够进入debug模式,也能进入断点,不过就是看不到断点信息,如下图
