auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouches(true);
//listener->onTouchBegan = CC_CALLBACK_2(HelloWorld::touchBegan, this);
//listener->onTouchBegan = [](Touch *touch, Event *event) {
// return true;
//};
listener->onTouchEnded = CC_CALLBACK_2(HelloWorld::touchEnded, this);
this->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, this);
这段代码,对于两种添加onTouchBegan的方法,编译器会在编译的时候报错
对于添加的onTouchEnded方法也是同样的报错,已经尝试了ndk14b,12b,和10e
