谢谢你的回复,非常感谢,我写的方法是:
local size = cc.Director:getInstance():getVisibleSize()
local gameScene = class(“gameScene”,function()
return cc.Scene.create()
end)
function gameScene:create()
local scene = gameScene.new()
scene.addChild(scene.createLayer())
return scene
end
function gameScene:createLayer()
local layer = cc.layer:create()
local label = cc.label:createWithSystemFont(“hello world”,“Arial”,32)
label:setPosition(cc.p(size.width/2,size.height/2))
layer:addChild(label)
return layer
end
return gameScene
运行结果还是一样