auto aniEnterGame = CSLoader::createTimeline(“menu.csb”);
sysMenu->runAction(aniEnterGame);
aniEnterGame->gotoFrameAndPlay(0, 60, false);
auto aniLeg = CSLoader::createTimeline(“menu.csb”);
sysMenu->runAction(aniLeg);
aniLeg->gotoFrameAndPlay(62,64,true);