
//-按钮回调函数的监听事件-
Button* pButton->addTouchEventListener(CC_CALLBACK_2(_类名_ :: _回调函数名_,this));
//-回调函数的实现-
void GameCoin::ButtonType( Ref* pSender,Widget :: TouchEventType type )
{
}

//-按钮回调函数的监听事件-
Button* pButton->addTouchEventListener(CC_CALLBACK_2(_类名_ :: _回调函数名_,this));
//-回调函数的实现-
void GameCoin::ButtonType( Ref* pSender,Widget :: TouchEventType type )
{
}