web上使用没问题,但是在macos上使用报错了,麻烦大家看下,谢谢
cocos2d: fullPathForFilename: No file found at script/jsb_debugger.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/DevToolsUtils.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/core/promise.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/transport.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/root.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/script.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/main.jsc. Possible missing file.
debug server : client connected
JS: asyncListen…
cocos2d: fullPathForFilename: No file found at main.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at src/manager/BindataManager.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/jsb_boot.jsc. Possible missing file.
JS: /Users/workspace_cocos2dx/workspace/WordSceneGame/runtime/mac/PrebuiltRuntimeJs.app/…/…/…/src/manager/BindataManager.js
TypeError: cc.saxParser is undefined