cocos2dx win8 横竖屏在哪里设置啊

cocos2dx win8 横竖屏在哪里设置啊

我用的cocos2d-x-2.2.2 移植的win8 ,屏幕方向在哪里调啊

找到了
DisplayProperties::AutoRotationPreferences = DisplayOrientations::Portrait;

window->VisibilityChanged +=
    ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &New2048::OnVisibilityChanged);

window->Closed += 
    ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &New2048::OnWindowClosed);

window->PointerPressed +=
    ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &New2048::OnPointerPressed);

window->PointerMoved +=
    ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &New2048::OnPointerMoved);

window->PointerReleased +=
    ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &New2048::OnPointerReleased);

CCEGLView* eglView = new CCEGLView();
eglView->Create(window);
eglView->setViewName("New2048");