CCSprite* pWindow = CCSprite::create(“HelloWorld.png”);
pWindow->setScale(0.2f);
pWindow->setPosition(ccp(240.0f, 140.0f));
this->addChild(pWindow);
CCScaleTo *pScaleTo = CCScaleTo::create(1.0f, 0.7f, 0.7f);
CCActionInterval *pAction = CCEaseElasticOut ::create(pScaleTo);
pWindow->runAction(pAction);