版本升到2.2.6后,发现通过调用addArmatureFileInfoAsync异步加载的动画都不能显示
这是BUG呢还是我哪里没有配置,求解!
可以贴一下代码吗?
for (unsigned int i = 0; i < names.size(); i++)
{
char file = {0};
sprintf(file, “%s.ExportJson”, names*.c_str());
CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfoAsync(file, this, schedule_selector(UILoading::OnLoading));
} *
关注一下