cocos2dx3.0打包到安卓出错

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

LOCAL_SRC_FILES := hellocpp/main.cpp
…/…/Classes/AppDelegate.cpp
…/…/Classes/GameManager.cpp
…/…/Classes/GallonTools.cpp
…/…/Classes/LittleGameBase.cpp
…/…/Classes/iChinaGame/HelloWorldScene.cpp
…/…/Classes/iChinaGame/selFontSprite.cpp
…/…/Classes/iChinaGame/IChinaGameScene.cpp
…/…/Classes/iChinaGame/fontSprite.cpp
…/…/Classes/iChinaGame/NoticeDialog.cpp
…/…/Classes/iChinaGame/GameModeSelect.cpp
…/…/Classes/iChinaGame/Welcome.cpp
…/…/Classes/iChinaGame/HeroSelect.cpp
…/…/Classes/iChinaGame/LeaderSprite.cpp
…/…/Classes/iChinaGame/CustomsChoose.cpp
…/…/Classes/iChinaGame/NoticeDialog.cpp
…/…/Classes/catchCatGame/CatchCatGame.cpp
…/…/Classes/catchCatGame/Vertex.cpp
…/…/Classes/ddMouseGame/ddMounseLayer.cpp
…/…/Classes/findSisGame/GameLayer.cpp
…/…/Classes/findSisGame/Face.cpp
…/…/Classes/flyBirdGame/AtlasLoader.cpp
…/…/Classes/flyBirdGame/BirdBackgroundLayer.cpp
…/…/Classes/flyBirdGame/BirdGameLayer.cpp
…/…/Classes/flyBirdGame/BirdGameScene.cpp
…/…/Classes/flyBirdGame/BirdLoadingScene.cpp
…/…/Classes/flyBirdGame/BirdMenuScene.cpp
…/…/Classes/flyBirdGame/BirdOptionLayer.cpp
…/…/Classes/flyBirdGame/BirdSprite.cpp
…/…/Classes/flyBirdGame/BirdStatusLayer.cpp
…/…/Classes/flyBirdGame/BirdUserRecord.cpp
…/…/Classes/flyBirdGame/BirdWelcomeLayer.cpp
…/…/Classes/flyBirdGame/BirdWelcomeScene.cpp
…/…/Classes/flyBirdGame/Number.cpp
…/…/Classes/linelineGame/BaseLayer.cpp
…/…/Classes/linelineGame/CustomSprite.cpp
…/…/Classes/linelineGame/LLKAlgorithm.cpp
…/…/Classes/linelineGame/LLKGameLayer.cpp
…/…/Classes/linelineGame/LLKmapLayer.cpp
…/…/Classes/planeGame/BulletLayer.cpp
…/…/Classes/planeGame/Enemy.cpp
…/…/Classes/planeGame/GameLayer.cpp
…/…/Classes/planeGame/PlaneLayer.cpp
…/…/Classes/pingTuGame/mainLayer.cpp
…/…/Classes/tiaotiao/ztestla.cpp
…/…/Classes/saiche/saiche.cpp
…/…/Classes/runGame/ObstaclesNode.cpp
…/…/Classes/runGame/RunCatSprite.cpp
…/…/Classes/runGame/RunLayerScene.cpp
…/…/Classes/colorJumpGame/colorJumpGameLayer.cpp
…/…/Classes/TZ48Game/CardSpriteScene.cpp
…/…/Classes/TZ48Game/TZ48GameScene.cpp
…/…/Classes/whiteBlockGame/whiteBlockGameLayer.cpp
…/…/Classes/C2DXShareSDK/Android/ShareSDKUtils.cpp
…/…/Classes/C2DXShareSDK/C2DXShareSDK.cpp
…/…/Classes/C2DXShareSDK/Android/JSON/CCJSONConverter.cpp
…/…/Classes/C2DXShareSDK/Android/JSON/cJSON/cJSON.c

LOCAL_CPPFLAGS += -DCOCOS2D_DEBUG=1

LOCAL_C_INCLUDES := (LOCAL_PATH)/../../Classes\ (LOCAL_PATH)/…/…/cocos2d/extensions
(LOCAL_PATH)/../../Classes/C2DXShareSDK \ (LOCAL_PATH)/…/…/Classes/C2DXShareSDK/Android
(LOCAL_PATH)/../../Classes/C2DXShareSDK/Android/JSON \ (LOCAL_PATH)/…/…/Classes/C2DXShareSDK/Android/JSON/cJSON

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static

include $(BUILD_SHARED_LIBRARY)

(call import-add-path, D:/cocos2d-x-3.0) \ (call import-add-path, D:/cocos2d-x-3.0/cocos)
(call import-add-path, D:/cocos2d-x-3.0/cocos\2d) \ (call import-add-path, D:/cocos2d-x-3.0/external)
$(call import-add-path, D:/cocos2d-x-3.0/extensions)

(call import-module,2d) (call import-module,audio/android)
(call import-module,Box2D) (call import-module,extensions)
$(call import-module,editor-support/cocostudio)
这是mk文件里的内容,但是打包时候提示error running command,return code:2,求教如何解决