cocos2dx3.0Alpha 里面怎么添加触摸监听,大神们进来看看吧

void XXX::onEnterTransitionDidFinish()
{
CCDirector::sharedDirector()->getTouchDispatcher()->addTargetedDelegate(this, 1, true);
}

void XXX::onExit()
{
CCDirector::sharedDirector()->getTouchDispatcher()->removeDelegate(this);
}

原先2.0里面可是这样实现的,3.0里面没有了啊,大神们怎么具体实现呢?

在init函数中加入下面的代码

 auto myListener = EventListenerTouchAllAtOnce::create();
myListener->onTouchesBegan = CC_CALLBACK_2(HelloWorld::onTouchesBegan, this);
myListener->onTouchesMoved = CC_CALLBACK_2(HelloWorld::onTouchesMoved, this);
myListener->onTouchesEnded = CC_CALLBACK_2(HelloWorld::onTouchesEnded, this);

在 3.0alpha1中 如果实现 只对灵精上的点击事件,不响应灵精以外的触摸事件呢?