cocos2dx3.2+cocostudio1.6 重复播放动画 获取骨骼报错

ArmatureDataManager::getInstance()->addArmatureFileInfo(“xx.ExportJson”);
Armature* armatrue = Armature::create(“xx”);
armatrue->getAnimation()->play(“armatrue0”);
this->addChild(armatrue);
Rect box = armatrue->getBone(“block”)->getDisplayRenderNode()->getBoundingBox(); //报错代码

cocos2d: Cann’t find CCSpriteFrame with block.png. Please check your .plist file//报错提示
xcode 5.1.1
求分析 求解 求!!!

没有block这个骨骼?

有这个骨骼 只是某一次就获取不到

求救!!!!

coinArmatrue哪来的?
Armature* armatrue = Armature::create(“xx”);这才是创建啊

写错了 应该是armatrue

:12: :12: :12:

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