Cocos2dx3.2+mac的cocos studio 问题

void GameSeve::number0(RefpSender,Widget::TouchEventType type)
{
switch (type) {
case TouchEventType::TOUCH_EVENT_BEGAN: //这里报错误
if (buf1 == ‘0’) {
ttf->setColor(ccc3(0, 196, 44));
count2++;
}
else
{
CCSprite
sprite = (CCSprite*)ttf->getChildByTag(count2);
sprite->setColor(ccc3(255, 0, 0));
CCLOG("%d",123);
}
break;

    default:
        break;
}

}

Widget::

去掉就可以了

Widget::

去掉 的话
Button *childeBtn = (Button *)Helper::seekWidgetByTag(btnGroup,37);//0
childeBtn->addTouchEventListener(CC_CALLBACK_2(GameSeve::number0,this));

这里就爆错误了

是这个事件类型:case Widget::TouchEventType::BEGAN:

参考Widget::TouchEventType的定义