void GameSeve::number0(RefpSender,Widget::TouchEventType type)
{
switch (type) {
case TouchEventType::TOUCH_EVENT_BEGAN: //这里报错误
if (buf1 == ‘0’) {
ttf->setColor(ccc3(0, 196, 44));
count2++;
}
else
{
CCSprite sprite = (CCSprite*)ttf->getChildByTag(count2);
sprite->setColor(ccc3(255, 0, 0));
CCLOG("%d",123);
}
break;
default:
break;
}
}