ild % cmake … -GXcode -DCMAKE_SYSTEM_NAME=IOS -DCMAKE_OSX_SYSROOT=iphoneos
– PROJECT_NAME:player
– PROJECT_SOURCE_DIR:/Users/situ/work/player
– COCOS2DX_ROOT_PATH:/Users/situ/work/player/cocos2d
– CMAKE_MODULE_PATH:/Users/situ/work/player/cocos2d/cmake/Modules/
– PROJECT_BINARY_DIR:/Users/situ/work/player/ios-build
– ENGINE_BINARY_PATH:/Users/situ/work/player/ios-build/engine
CMake Error at cocos2d/cmake/Modules/CocosConfigDefine.cmake:29 (message):
Unsupported platform, CMake will exit
Call Stack (most recent call first):
cocos2d/cmake/Modules/CocosBuildSet.cmake:36 (include)
CMakeLists.txt:35 (include)
创建 mac工程可以 ios工程不行