cocosBuilder 场景编辑器,我在使用中遇到一些问题,
经过调试,发现
在
CCScene* MainScene::scene(){
CCScene *scene=CCScene::create();
cocos2d::extension::CCNodeLoaderLibrary *ccNodeLoaderLibrary=cocos2d::extension::CCNodeLoaderLibrary::newDefaultCCNodeLoaderLibrary();
ccNodeLoaderLibrary->registerCCNodeLoader(“MainScene”,MainSceneLoader::loader());
CCLOG(“111”);
cocos2d::extension::CCBReader *ccBReader=new cocos2d::extension::CCBReader(ccNodeLoaderLibrary);
CCLOG(“222”);
CCNode *node=ccBReader->readNodeGraphFromFile("",“DalianMobileMainScene.ccbi”,scene);
CCLOG(“333”);
scene->addChild(node);
return scene;
}
中
CCNode *node=ccBReader->readNodeGraphFromFile("",“DalianMobileMainScene.ccbi”,scene);
在这句话中有问题,求大侠解决,
程序崩溃到ccnodeloader.h中的
CCRect bounds = CCRectMake(0, 0, texture->getContentSize().width, texture->getContentSize().height);